![[PG002.png]] Welcome to the Planet Garden encyclopedia, an in-depth view into the worldbuilding of the Planet Garden universe. Planet Garden is a video game simulation that explores environmental implications of AGI singularity and the idea of Ai-powered Stewardship of future planetary ecosystems. To learn more: [[Earth After Singularity]] Planet Garden presents [[GAIA]] - an artificial superintelligence designed to manage Earth’s systems. The game’s narrative imagines a future of abundant energy and resources and a governance system that supports human and non-human flourishing on a planetary scale. GAIA orchestrates humanity’s ascension to a Type II civilization while transforming Earth into a global garden, free from extractivism. GAIA’s governance protocols maintain ecosystems of a planetary forest, and its systems control swarms of solar satellites and asteroid miners for a new age of plenty. Planet Garden is part of SCI-Arc’s Views of Planet City, a group exhibition exploring radical re-envisioning of a sustainable planetary future, developed for Getty’s PST ART: Art & Science Collide. The exhibition is based on lead curator Liam Young’s transmedia project Planet City that explores implications of Edward O. Wilson’s “Half-Earth” proposal to remove at least 50% of our planet’s land and marine areas from human use and set them aside for preservation and regeneration of biodiversity. ![[SCGWeb2.png]] # Design Design and Direction: Damjan Jovanovic and Lidija Kljakovic - [lifeforms.io](https://lifeforms.io) Game Design, Programming and Art Direction: Damjan Jovanovic Lead Designer: Lidija Kljakovic AI Development: Jon Penvose Systems Design: Ben Elmer Publication and Website Design and Editing: Eva Besmerti ![[LFO2.png]] # SCI-Arc: Director Hernan Diaz Alonso Namik Mackic Erik Ghenoiu Marija Radisavljevic Views of Planet City opens in September 2024, at the Pacific Design Center in Los Angeles.